Real-time screen surface mapping for Unity3D

Omnity is a class that converts Unity3D’s camera into a fisheye for projection mapping for fulldome and more. Features include:

  • Simply drop Omnity onto your main camera in Unity and it works.

  • User-optimized view frustums for user-defined screen shapes and system configurations.

  • Modify default settings at build time, and edit them at runtime.

  • Advanced plugin support available for multiple display types, Build for Web, and more.

Interactive demos are here (you’ll need the Unity web player), and tutorials are here and here.

Omnity is available for purchase in the Unity asset store. Once you’ve purchased Omnity, come back with your Unity invoice number, and register here to get your license file and our Configurator tool.