Omnity 2.0 is here!
The new version of our real-time screen surface mapping software for Unity3D is available for purchase on the Unity asset store.
We rewrote the software from the ground up to enhance usability and performance. Omnity 2 is a class that converts Unity3D’s camera into a fisheye for projection mapping onto domes and arbitrary screen surfaces. Features include:
+ Just one file: “OmnityClass.cs”
+ Simply drop Omnity onto your main camera in Unity and it works.
+ User-optimized view frustums for user-defined screen shapes and system configurations.
+ Modify default settings at build time, and tweak them at runtime
+ Build for Web now available