Omnity is Unity’s featured asset! Software shoutout
Omnity is featured on the Unity asset store in their spring sale! Omnity is part of our suite of interactive software for real-time geometry correction in immersive environments, along with WorldViewer and SuperCubeMapper.
Immersion Station at Fall Experiment 2019
Three GeoDome displays showcased social, collaborative ways to experience immersive content and spatial XR – from NOAA data on the Globe, to flight races in the Panorama, to the city’s industrial history in the Portal.
Broomstick Flight Trainer: Multi-player interactivity in the 360° Cyclorama
Race your crew! The Broomstick Trainer is an interactive experience for four players and an audience in the 360° GeoDome Cyclorama, with hand-built controllers to fly through a Unity game.
New video! GeoDome Portal at the Moogseum
Celebrating the grand opening of the Moogseum with a video showcasing their GeoDome Portal, where visitors step inside a circuit board and trace electricity as it evolves into sound, delving into the heart of Bob Moog’s work in sound synthesis.
GeoDome Evolver … evolves
Our GeoDome Evolver system is living up to its name as we continue to expand our offerings for large domes and planetariums. As always, our goal is to make our systems as efficient as they are elegant. These new options incorporate emerging technologies to keep costs down for both system maintenance and content creation – […]
GeoDome at the Fall Experiment 2018
We were invited to bring the GeoDome to the inaugural Fall Experiment, a community event designed to explore and inspire the future of Milwaukee – home to our headquarters – by bringing together technology, art, music and film. The Elumenati were part of the VR Experience Lab, showcasing locally developed games, VR and AR […]
Immersive storytelling in the GeoDome at the STEAM Summit for Girls
A group of 64 girls aged 10-18 used STEAM skills in the GeoDome Theater in an immersive storytelling experience at the STEAM Summit for Girls, held March 10 in Milwaukee. We partnered with VR content creators Custom Reality Services for a hands-on workshop incorporating all the elements of STEAM. The girls began with writing stories […]
Video! The Cyclorama at Virginia Tech’s winter session
We always say that it’s not the technology that counts, it’s how you use it… and clients like Virginia Tech’s Institute for Creativity, Arts, and Technology continue to push the envelope in new and inspiring ways. This winter, the ICAT team hosted Immersive Virtual Environments for Art, Data, and Research, an intensive workshop to offer students a […]
Two GeoDomes – Theater and Globe – at the American Astronomical Society conference
We’ve been invited to bring two GeoDome systems to the American Astronomical Society conference this week in DC. We’ll be in Booth 200 with a GeoDome Theater, showcasing World Wide Telescope and the newly available OpenSpace platform – both enabled for dome display with WorldViewer. On the way in, attendees will interact with our GeoDome […]
Real-time multi-channel projection at the Immersive Film Festival in Portugal
An Elumenati and Vioso collaboration bring real-time elements and live performance to the 12m dome at the Immersive Film Festival 2017. Our Omnity and WorldViewer software platforms work with Vioso’s Anyblend to enable multi-channel projection of live input, real-time applications and multimedia mashups. Our platforms provide native geometry correction and blending within the Unity game engine, for higher fidelity than typical mesh warping. Another unique feature […]