Interactive Cave Art at the Field Museum
We worked with the Field Museum in Chicago to develop the Cave Art interactive exhibit, which uses Wii controllers inside our open dome and projection system to teach museum visitors the theories of cave art.
Elumenati Tools for Interactive Data Visualization in the GeoDome
We’ve developed new tools within the Unity 3D game engine as part of our long-term collaboration with the Renaissance Computing Institute at the University of North Carolina – Asheville. Through this project, RENCI staff can use Unity to import GIS files for realistic, interactive representations of terrain data, which they use in education and decision […]
Custom Installation at Manitoba Museum
For the Manitoba Museum’s Ancient Seas exhibit, The Elumenati employed our customizable and versatile OmniPlayer software, which we’ve used in many of our custom integration projects. OmniPlayer allows for multi-screen video playback at resolutions up to 4000 x 4000 pixels while employing such features as OmniMap geometry correction and stereo playback with real-time convergence adjustment. […]
Innovation Wall at Discovery Place
We collaborated with our friends at Obscura Digital and Content Interface to produce the Innovation Wall, launching this month at Discovery Place in Charlotte, NC. Visitors use touchscreens to create their own “virtual graffiti” by selecting, collaging, modifying and drawing on images and video. The users designs are projected onto a translucent surface creating a […]