Omnity is Unity’s featured asset! Software shoutout

Omnity is featured on the Unity asset store in their spring sale! Omnity is part of our suite of interactive software for real-time geometry correction in immersive environments, along with WorldViewer and SuperCubeMapper.

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Civil Engineering Tool debuts at CI Summit

At #CISummit2020, we launched an interactive design review tool for civil engineering applications in the GeoDome. We developed the tool for design reviews in 360° without the isolating factor of VR headsets.

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Immersion Station at Fall Experiment 2019

Three GeoDome displays showcased social, collaborative ways to experience immersive content and spatial XR – from NOAA data on the Globe, to flight races in the Panorama, to the city’s industrial history in the Portal.

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See you at ASTC!

We’re showcasing OpenSpace in our 360° Cyclorama this week in Toronto, in collaboration with AMNH. OpenSpace is a key part of the astronomy version of our Open Playground, an extension of WorldViewer that lets GeoDome clients launch multiple applications from a single user interface.

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Exploring the Planets at The Smithsonian

We were proud to collaborate on an immersive experience at the Smithsonian’s National Air and Space Museum, on the Mall in Washington, DC. Visitors use an interactive touchscreen to learn about our solar system, showing high-resolution images of the planets on an internally projected globe. These planetary datasets are complemented with panoramic images and animations projected on the […]

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IMERSA 2019: Experience Stonehenge in 360°

We brought a custom interactive Stonehenge 360° experience in a GeoDome Portal to this year’s IMERSA conference, in partnership with Barco and our clients at the Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University. IMERSA’s community of fulldome creators explored Stonehenge with our WorldViewer software in the Portal, roaming through the 360° environment with a game […]

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Five GeoDomes in one day! Group VR in Madison, WI

We showcased the GeoDome product line at a recent event in Madison, WI. A GeoDome Panorama and GeoDome Portal, both with VR content from our colleagues at Aspect Multimedia,  featured our integrated kiosk – housing an OmniFocus 30510 projection system, image generating computer, and audio along with a touchscreen for navigating through immersive content. The kiosk […]

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Real-time multi-channel projection at the Immersive Film Festival in Portugal

An Elumenati and Vioso collaboration bring real-time elements and live performance to the 12m dome at the Immersive Film Festival 2017. Our Omnity and WorldViewer software platforms work with Vioso’s Anyblend to enable multi-channel projection of live input, real-time applications and multimedia mashups. Our platforms provide native geometry correction and blending within the Unity game engine, for higher fidelity than typical mesh warping. Another unique feature […]

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New video! Elumenati’s evolution in the VR world

  We’ve just released a video highlighting our history in the field of virtual reality. Our founder, D’nardo Colucci, narrates the evolution of The Elumenati – from augmented reality for medical research in the 1990s, through the emergence of digital planetariums, and into new applications from education to entertainment and collaborative design. Domes, panoramas and […]

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Bell Museum’s Exploradome – the original GeoDome Theater – upgrades after 11 years in the field!

  “The final time we used the original Minnesota Planetarium Society/Bell Museum ExploraDome was at the MN State Fair, August 24 2017, after approximately 1,013 days in use! We did not retire it out of necessity. This one could have kept going for who knows how long!” — Sally Brummel, Planetarium Director for the Bell […]

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