WorldViewer in the GeoDome Portal at ASTC

The official launch of WorldViewer happens at the Association of Science and Technology Centers conference, October 15-17 in Baltimore.

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Interactive Dymaxion Mapping in WorldViewer

Video demonstration of one of WorldViewer’s alternate projection modes…

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WorldViewer demo

A new video demonstration of WorldViewer, an interactive scientific visualization platform and storytelling tool made with the Unity3D game engine…

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Cave Art Interactive Installation Wins Silver MUSE Award

The Field Museum’s Cave Art Interactive installation won the 2011 Silver MUSE Award, an honor from the Media and Technology arm of the American Association of Museums (AAM).

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Omnity Package for Unity3D Available for Download

Omnity is a new software package from The Elumenati that enables developers to easily port their interactive content into immersive formats.

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Omnity Preview at Unity Developer Conference

Omnity, The Elumenati’s new plugin for the Unity3D game engine editor, will premier at this week’s UNITE conference in Montreal.

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Interactive Cave Art at the Field Museum

We worked with the Field Museum in Chicago to develop the Cave Art interactive exhibit, which uses Wii controllers inside our open dome and projection system to teach museum visitors the theories of cave art.

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Elumenati Tools for Interactive Data Visualization in the GeoDome

We’ve developed new tools within the Unity 3D game engine as part of our long-term collaboration with the Renaissance Computing Institute at the University of North Carolina – Asheville. Through this project, RENCI staff can use Unity to import GIS files for realistic, interactive representations of terrain data, which they use in education and decision […]

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Custom Installation at Manitoba Museum

For the Manitoba Museum’s Ancient Seas exhibit, The Elumenati employed our customizable and versatile OmniPlayer software, which we’ve used in many of our custom integration projects.  OmniPlayer allows for multi-screen video playback at resolutions up to 4000 x 4000 pixels while employing such features as OmniMap geometry correction and stereo playback with real-time convergence adjustment. […]

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Innovation Wall at Discovery Place

We collaborated with our friends at Obscura Digital and Content Interface to produce the Innovation Wall, launching this month at Discovery Place in Charlotte, NC. Visitors use touchscreens to create their own “virtual graffiti” by selecting, collaging, modifying and drawing on images and video. The users designs are projected onto a translucent surface creating a […]

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