GeoDome Evolver … evolves

Our GeoDome Evolver system is living up to its name as we continue to expand our offerings for large domes and planetariums. As always, our goal is to make our systems as efficient as they are elegant. These new options incorporate emerging technologies to keep costs down for both system maintenance and content creation – […]

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GeoDome at the Fall Experiment 2018

  We were invited to bring the GeoDome to the inaugural Fall Experiment, a community event designed to explore and inspire the future of Milwaukee – home to our headquarters – by bringing together technology, art, music and film. The Elumenati were part of the VR Experience Lab, showcasing locally developed games, VR and AR […]

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Save the Children’s GeoDome Theater at DreamHack

Nearly 4,000 people experienced immersive storytelling in Save the Children’s GeoDome Theater at last month’s DreamHack conference in Sweden. Save the Children’s virtual reality content engages audiences in the stories of children their programs have helped. Inside the GeoDome, groups of people experience 360° video together, without the need for headsets. With WorldViewer, audiences use a gamepad to choose stories from a global […]

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Social VR in the GeoDome at VRLA

Hello LA! We’re here for VRLA this weekend, bringing a GeoDome Panorama to Booth 153 with our partners at Radiant Images. We built a custom WorldViewer project to showcase 360° video shot with Radiant’s camera rigs, so that groups of people can explore VR experiences together. The creators Radiant supports are excited to see their content on […]

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GeoDome Globe showcased at Innovation to Impact Forum

A GeoDome Globe captured the attention of visiting Saudi Crown Prince Mohammed bin Salman, as part of an exhibit showcasing innovative US and Saudi collaborations in STEM education, advanced research, and entrepreneurship. The crown prince was visiting the Innovation to Impact Forum at MIT on March 24, where he was briefed on the industrial innovations […]

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Immersive storytelling in the GeoDome at the STEAM Summit for Girls

A group of 64 girls aged 10-18 used STEAM skills in the GeoDome Theater in an immersive storytelling experience at the STEAM Summit for Girls, held March 10 in Milwaukee. We partnered with VR content creators Custom Reality Services for a hands-on workshop incorporating all the elements of STEAM. The girls began with writing stories […]

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Video! The Cyclorama at Virginia Tech’s winter session

We always say that it’s not the technology that counts, it’s how you use it… and clients like Virginia Tech’s Institute for Creativity, Arts, and Technology continue to push the envelope in new and inspiring ways. This winter, the ICAT team hosted Immersive Virtual Environments for Art, Data, and Research, an intensive workshop to offer students a […]

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Two GeoDomes – Theater and Globe – at the American Astronomical Society conference

We’ve been invited to bring two GeoDome systems to the American Astronomical Society conference this week in DC. We’ll be in Booth 200 with a GeoDome Theater, showcasing World Wide Telescope and the newly available OpenSpace platform – both enabled for dome display with WorldViewer. On the way in, attendees will interact with our GeoDome […]

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Real-time multi-channel projection at the Immersive Film Festival in Portugal

An Elumenati and Vioso collaboration bring real-time elements and live performance to the 12m dome at the Immersive Film Festival 2017. Our Omnity and WorldViewer software platforms work with Vioso’s Anyblend to enable multi-channel projection of live input, real-time applications and multimedia mashups. Our platforms provide native geometry correction and blending within the Unity game engine, for higher fidelity than typical mesh warping. Another unique feature […]

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Bell Museum’s Exploradome – the original GeoDome Theater – upgrades after 11 years in the field!

  “The final time we used the original Minnesota Planetarium Society/Bell Museum ExploraDome was at the MN State Fair, August 24 2017, after approximately 1,013 days in use! We did not retire it out of necessity. This one could have kept going for who knows how long!” — Sally Brummel, Planetarium Director for the Bell […]

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New video! Elumenati’s evolution in the VR world

  We’ve just released a video highlighting our history in the field of virtual reality. Our founder, D’nardo Colucci, narrates the evolution of The Elumenati – from augmented reality for medical research in the 1990s, through the emergence of digital planetariums, and into new applications from education to entertainment and collaborative design. Domes, panoramas and […]

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CMOM’s GeoDome Portal in the news

Check out a recent article on the Dance Portal at the Children’s Museum of Manhattan.  A highlight of the new Let’s Dance! exhibition is the Dance Portal, an interactive video installation using WorldViewer in a GeoDome Portal to share the power of dance in its many styles while inviting visitors to dance along. Participants use a […]

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Neurological Rehabilitation in the GeoDome Panorama

The Neurological Rehabilitation VR project at the Neurological Recovery Center in Fort Worth, TX, is using a customized GeoDome Panorama with their OptiTrack Motion Tracking system. They’ll be creating customized virtual reality games for upper and lower body stroke rehabilitation using the motion tracking system and the GeoDome . Using the OptiTrack system, each patient’s full body can be tracked and […]

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InPark Magazine features Elumenati article

We were invited to contribute to InPark magazine for a recent article – Elumenati’s Breadth of Vision. We were honored to join leaders in the location-based entertainment industry in InPark’s Experience Design issue. The piece highlights recent installations at the Children’s Museum of Manhattan and Virginia Tech’s multidisciplinary art space The Cube. We also chatted […]

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Vioso collaboration for multi-projector systems

We are now supporting multi-projector solutions for spherical display of Unity game content, through a new collaboration with Vioso.  The multi-projector premium feature activation in our Omnity plugin supports Vioso’s Anyblend, which offers embedded warping and blending for performance-driven interactive solutions. Vioso provides automated camera-based calibration as well as color matching between disparate projectors in many different […]

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